Requiem Project: A port of the Ghidra decompilation of Black Ops II's PC executables) to Horizon, built with devkitPro and libnx. The engine runs as AArch64 code with 32-bit pointers (ILP32) inside a normal 64-bit libnx NRO; The game renders with Direct3D 11, which the Switch doesn’t have. DXVK translates D3D11 to Vulkan.
Currently limited to Zombies and Multiplayer. Campaign needs to be fully decompiled to be included here.
- Planned Early November 2026, after the initial beta testing.